Groove, Mana, Benched and Cancelled
Groove is how long a Crawler can stay on the dance floor. Mana is how many abilities they can use before resting. Both are derived stats: the Character Agent computes them when a Crawler is created, and nobody chooses them.
- Groove = 10 + twice the Constitution modifier + level, never less than 4.
- Mana = 5 + the Intelligence modifier + the Wisdom modifier, never less than 1.
A Crawler regains all Groove and Mana by resting in a Safe Room.
Benched: at 0 Groove, a Crawler leaves the dance floor. They wake up in the last Safe Room they visited with 1 Groove, lose the loot box from that dance-off, and lose half their Hype, rounded down. Nobody dies in the crawl.
Cancelled: a Crawler benched three times on the same floor has their segment cancelled for the rest of that floor. They ride the elevator down to the next floor with no loot from the floor they left.
Companions such as Shelly and Chonks have their own Groove. A benched companion returns to its egg and hatches again at the next Safe Room.
View this file on GitHub commit 4018746, edited in the workshop repository only