Classes

Every Crawler picks a class at Level 1. Each class has a favorite Move Call: +1 to rolls for that call in every dance-off. Classes branch into hybrid classes at Level 10.

ClassFavorite Move CallFantasy
Amphibious BreacherEnduranceDoors, walls and beach landings. Cordula’s class
Benthic DragoonChoreographyA deep-water caster who fights with light and ink. Barnaby’s class
Kayak Patrol RangerFootworkAt home on any water, scouts ahead
Ferry EngineerPowerKeeps things running, fixes the unfixable
Ballard BrewerPresenceBrews potions from whatever the floor offers
Fish-Toss StrikerFootworkThrows things with frightening accuracy
Grunge BardPresenceLoud, sincere, slightly out of tune on purpose
Coffee AlchemistChoreographyTurns beans into buffs
Salvage ArtificerChoreographyBuilds gear out of debris
Rain WardenRead the RoomReads the weather and the crowd
Floating-Bridge EngineerEnduranceHolds things together under impossible loads
Startup NecromancerPresenceRaises dead projects and pitches them again

Hybrid paths at Level 10 include Tidewall Breacher (Amphibious Breacher) and Abyssal Choreographer (Benthic Dragoon).

View this file on GitHub commit 4018746, edited in the workshop repository only